Interactive Ray Tracing Client

نویسندگان

  • Michal Radziszewski
  • Witold Alda
  • Krzysztof Boryczko
چکیده

In this paper we present an interactive GPU-based, GUI client, working with rendering server employing ray tracing based global illumination. The client is designed to guarantee interactivity (namely 1/60sec response time) no matter how slow the rendering server is. The client dynamically adjusts image resolution to match the server performance and complexity of the rendered scene. When the scene is modified, the image may appear out of focus and noisy, depending on the machine computational power, but usually is readable. With no interrupt from the client, the image is progressively improved with new data from the server. The system expliots hybrid programming model – CPU for the server and GPU for the client.

برای دانلود رایگان متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

منابع مشابه

A Flexible and Scalable Rendering Engine for Interactive 3D Graphics

Ray-tracing is well-known as a general and flexible rendering algorithm that generates high-quality images. But in the past, raytracing implementations were too slow to be used in an interactive context. Recently, the performance of ray-tracing has been increased by over an order of magnitude, making it interesting as an alternative to rasterization-based rendering. We present a new rendering e...

متن کامل

A Simple and Practical Method for Interactive Ray Tracing of Dynamic Scenes

Recently developed interactive ray tracing systems combine the high-performance of todays CPUs with new algorithms and implementations to achieve a flexible and highperformance rendering system offering high-quality, interactive 3D graphics. However, due to its history in off-line rendering, interactive ray tracing has been limited to static scenes and simple walkthroughs. However, in order to ...

متن کامل

Interactive mixed reality rendering in a distributed ray tracing framework

Photo-realistic rendering methods are required to achieve a convincing combination of real and synthetic scene parts in mixed reality applications. Ray tracing is a long time proved candidate, but when it comes to interactive frame rates GPU based rendering has usually been preferred. Recent advances in distributed interactive ray tracing suggest to explore also its potential for mixed reality ...

متن کامل

Interactive Ray Tracing on Commodity PC clusters State of the Art and Practical Applications

Due to its practical significance and its high degree of parallelism, ray tracing has always been an attractive target for research in parallel processing. With recent advances in both hardware and software, it is now possible to create high quality images at interactive rates on commodity PC clusters. In this paper, we will outline the “state of the art” of interactive distributed ray tracing ...

متن کامل

Interactive Ray Tracing for Virtual TV Studio Applications

In the last years, the well known ray tracing algorithm gained new popularity with the introduction of interactive ray tracing methods. The high modularity and the ability to produce highly realistic images make ray tracing an attractive alternative to raster graphics hardware. Interactive ray tracing also proved its potential in the field of Mixed Reality rendering and provides novel methods f...

متن کامل

ذخیره در منابع من


  با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید

عنوان ژورنال:

دوره   شماره 

صفحات  -

تاریخ انتشار 2010